Repository navigation
[0.4.x] libvisual-plugins: Compile and link against OpenGL and GLU in a more portable way (e.g. for macOS) - #278
Conversation
|
@kaixiong we have at least some of that: # git grep HAVE_OPENGL | grep test
libvisual-plugins/configure.ac: AS_IF([test "$HAVE_OPENGL" != "yes"], [
libvisual-plugins/configure.ac: if test "$HAVE_OPENGL" = "yes"; then
libvisual-plugins/configure.ac: if test "$HAVE_OPENGL" = "yes"; then
libvisual-plugins/configure.ac: if test "$HAVE_OPENGL" = "yes"; then
libvisual-plugins/configure.ac: if test "$HAVE_OPENGL" = "yes"; thenIf we need, more happy to do more in a new and dedicated pull request. |
|
@hartwork, Ah okay. If that's the case, then we do not need the |
|
@kaixiong the |
.. and use macOS' own OpenGL rather than Mesa's. Related documentation: https://www.gnu.org/software/autoconf-archive/ax_check_gl.html https://www.gnu.org/software/autoconf-archive/ax_check_glu.html
4cb73d2 to
0baafec
Compare
@hartwork I think my initial annoyance was more to do with having to complicate the header inclusion logic due to MacOS's unorthodox location. I'm fine with |
|
@kaixiong we should double check that GLEW pulls in OpenGL via |
No description provided.